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Real Games: What's Legitimate and What's Not in Contemporary Videogames - Playful Thinking Consalvo, Mia (Concordia University)
Real Games: What's Legitimate and What's Not in Contemporary Videogames - Playful Thinking
Consalvo, Mia (Concordia University)
How we talk about games as real or not-real, and how that shapes what games are made and who is invited to play them.
224 pages, 9 b 18 Illustrations, unspecified
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | October 1, 2019 |
| ISBN13 | 9780262042604 |
| Publishers | MIT Press Ltd |
| Pages | 224 |
| Dimensions | 144 × 205 × 21 mm · 370 g |
| Language | English |