Fun Inc.: Why games are the 21st Century's most serious business - Tom Chatfield - Books - Ebury Publishing - 9780753519455 - January 6, 2011
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Fun Inc.: Why games are the 21st Century's most serious business

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The sheer pervasiveness of game experience - 99 per cent of teenage boys and 94 per cent of teenage girls having played a video game - means that instant naffness falls upon those who express a musty disdain for the medium.


272 pages

Media Books     Paperback Book   (Book with soft cover and glued back)
Released January 6, 2011
ISBN13 9780753519455
Publishers Ebury Publishing
Pages 272
Dimensions 127 × 199 × 15 mm   ·   194 g
Language English  

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