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Game Design: How to Create Video and Tabletop Games, Start to Finish Lewis Pulsipher
Game Design: How to Create Video and Tabletop Games, Start to Finish
Lewis Pulsipher
"The topics explored include the varying types of games, vital preliminaries of making a game, the nuts and bolts of devising a game, creating a prototype, testing, designing levels, technical aspects, and assessing nature of the audience. With practice challenges, a list of resources for further exploration, and a glossary of industry terms, this manual is essential"--Provided by publisher.
268 pages, Illustrations
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | August 8, 2012 |
| ISBN13 | 9780786469529 |
| Publishers | McFarland & Co Inc |
| Pages | 276 |
| Dimensions | 153 × 229 × 16 mm · 440 g |
| Language | English |