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Deep Learning in Gaming and Animations: Principles and Applications - Explainable AI XAI for Engineering Applications Vikas Chaudhary
Deep Learning in Gaming and Animations: Principles and Applications - Explainable AI XAI for Engineering Applications
Vikas Chaudhary
The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.
156 pages, 43 Line drawings, black and white; 24 Halftones, black and white; 8 Tables, black and whi
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | December 8, 2021 |
| ISBN13 | 9781032126098 |
| Publishers | Taylor & Francis Ltd |
| Pages | 156 |
| Dimensions | 242 × 369 × 16 mm · 410 g |
| Language | English |
| Editor | Agarwal, Deevyankar (Higher College of Technology, Oman) |
| Editor | Chaudhary, Vikas (JIMS Technical Campus, India) |
| Editor | Sharma, Moolchand (MAIT, India) |
| Editor | Sharma, Prerna (MAIT, India) |
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