Deep Learning in Gaming and Animations: Principles and Applications - Explainable AI XAI for Engineering Applications - Vikas Chaudhary - Books - Taylor & Francis Ltd - 9781032126098 - December 8, 2021
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Deep Learning in Gaming and Animations: Principles and Applications - Explainable AI XAI for Engineering Applications

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The text discusses the core concepts and principles of deep learning in gaming and animation with applications in a single volume. It will be a useful reference text for graduate students, and professionals in diverse areas such as electrical engineering, electronics and communication engineering, computer science, gaming and animation.


156 pages, 43 Line drawings, black and white; 24 Halftones, black and white; 8 Tables, black and whi

Media Books     Hardcover Book   (Book with hard spine and cover)
Released December 8, 2021
ISBN13 9781032126098
Publishers Taylor & Francis Ltd
Pages 156
Dimensions 242 × 369 × 16 mm   ·   410 g
Language English  
Editor Agarwal, Deevyankar (Higher College of Technology, Oman)
Editor Chaudhary, Vikas (JIMS Technical Campus, India)
Editor Sharma, Moolchand (MAIT, India)
Editor Sharma, Prerna (MAIT, India)

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