Tell your friends about this item:
Game Engine Architecture: Volume I, Foundations and Core Engine Systems Jason Gregory 4th edition
Game Engine Architecture: Volume I, Foundations and Core Engine Systems
Jason Gregory
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | April 21, 2026 |
| ISBN13 | 9781032443065 |
| Publishers | Taylor & Francis Ltd |
| Pages | 612 |
| Dimensions | 186 × 260 × 38 mm · 1.45 kg |
See all of Jason Gregory ( e.g. Paperback Book and Hardcover Book )