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Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer Stefano Gualeni 1st ed. 2015 edition
Virtual Worlds as Philosophical Tools: How to Philosophize with a Digital Hammer
Stefano Gualeni
Who are we in simulated worlds? Will experiencing worlds that are not 'actual' change our ways of structuring thought? Can virtual worlds open up new possibilities to philosophize? Virtual Worlds as Philosophical Tools tries to answer these questions from a perspective that combines philosophy of technology with videogame design.
212 pages, 9
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | August 10, 2015 |
| ISBN13 | 9781137521774 |
| Publishers | Palgrave Macmillan |
| Pages | 194 |
| Dimensions | 223 × 146 × 17 mm · 394 g |
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