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Gaming Sexism: Gender and Identity in the Era of Casual Video Games Amanda C. Cote
Gaming Sexism: Gender and Identity in the Era of Casual Video Games
Amanda C. Cote
""Gaming Sexism" explores gender and identity in the era of casual video games"--
280 pages
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | September 1, 2020 |
| ISBN13 | 9781479802203 |
| Publishers | New York University Press |
| Pages | 274 |
| Dimensions | 228 × 154 × 19 mm · 396 g |
| Language | English |