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3D Modeling: Digital Sculpting, Texture, and Topology Cope, Ken (Ozcot Studios, Vallejo; Canada College, Redwood City, California, USA)
3D Modeling: Digital Sculpting, Texture, and Topology
Cope, Ken (Ozcot Studios, Vallejo; Canada College, Redwood City, California, USA)
You will learn how to import/export in various formats, generate and refine models with polygonal geometry, digital sculpting, and textures.
416 pages, 48 Illustrations, color
| Media | Books Paperback Book (Book with soft cover and glued back) |
| To be released | TBA |
| ISBN13 | 9781498781787 |
| Publishers | Taylor & Francis Inc |
| Pages | 416 |
| Dimensions | 150 × 220 × 10 mm · 625 g (Weight (estimated)) |