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Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite Henk Venter
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
Henk Venter
This book offers a beginning-to-end look at building your own assets for 3D movie-making with easy-to-follow lessons on 3D modeling, texturing, set building, rigging, and animation. You'll learn to create, customize, and animate your MetaHuman characters and other 3D assets using the all-new native Control Rig tools in Unreal Engine and Blender.
608 pages
| Media | Books Paperback Book (Book with soft cover and glued back) |
| Released | June 30, 2022 |
| ISBN13 | 9781801812443 |
| Publishers | Packt Publishing Limited |
| Pages | 608 |
| Dimensions | 234 × 190 × 39 mm · 1.01 kg |
| Language | English |