Digital Games and Learning - Tsung Yen Chuang - Books - VDM Verlag Dr. Mueller e.K. - 9783836428699 - October 1, 2007
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Digital Games and Learning

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Why do we have to scrutinize the influence of digital games in today's education? Today, our children are immersed in electronic media. They are starting to expose and to use technologies and media at a much younger age than previously thought. As a matter of fact, the uses of computer-assisted instruction (CAI) and multimedia in education have been parts of the instructional system. Interestingly, despite having the same multimedia capability as CAI software, the potential learning impact of digital games is often discounted by parents and educators. This negative impression toward children playing digital games comes from results of outdated studies about children's game-playing behaviors. The purpose of this book is to raise the level of awareness of the importance of digital games in child learning. This study tries to create a connection between digital games with children's cognition and determine if digital games facilitate children's cognitive learning processes. The book is addressed to professionals in instructional technology like educators and instruction designers. It is also directed towards researchers in children's play, computer and video games, and instructional materials.

Media Books     Paperback Book   (Book with soft cover and glued back)
Released October 1, 2007
ISBN13 9783836428699
Publishers VDM Verlag Dr. Mueller e.K.
Pages 144
Dimensions 150 × 220 × 10 mm   ·   240 g
Language English