3ds Max Basics for Modeling Video Game Assets Two Volume Set: Model, Rig and Animate a Complete Game Environment and Characters for Export to Unity or Other Game Engines - William Culbertson - Other - Taylor & Francis Ltd - 9781041393719 - November 16, 2026
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3ds Max Basics for Modeling Video Game Assets Two Volume Set: Model, Rig and Animate a Complete Game Environment and Characters for Export to Unity or Other Game Engines 2nd edition

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$ 199.99
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Expected delivery Nov 24 - 27, 2026
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3ds Max Basics for Modeling Video Game Assets is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by instructor and industry artist Bill Culbertson, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

Media Other     N/A   (Unknown format)
To be released November 16, 2026
ISBN13 9781041393719
Label Taylor & Francis Ltd
Pages 832
Dimensions 200 × 200 × 20 mm   ·   350 g   (Weight (estimated))