3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines - William Culbertson - Books - Taylor & Francis Ltd - 9781041273950 - November 17, 2026
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3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines 2nd edition

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$ 68.49
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Expected delivery Nov 25 - 30, 2026
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3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

Media Books     Paperback Book   (Book with soft cover and glued back)
To be released November 17, 2026
ISBN13 9781041273950
Publishers Taylor & Francis Ltd
Pages 384
Dimensions 150 × 220 × 10 mm   ·   577 g   (Weight (estimated))

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