3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines - William Culbertson - Books - Taylor & Francis Ltd - 9781041273967 - November 17, 2026
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3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines 2nd edition

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$ 121.49
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Expected delivery Nov 25 - 30, 2026
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3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

Media Books     Hardcover Book   (Book with hard spine and cover)
To be released November 17, 2026
ISBN13 9781041273967
Publishers Taylor & Francis Ltd
Pages 384
Dimensions 150 × 220 × 20 mm   ·   608 g   (Weight (estimated))

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