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Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice - Routledge Advances in Game Studies Adam Chapman 1st edition
Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice - Routledge Advances in Game Studies
Adam Chapman
This book provides the first in-depth exploration of video games as history. By taking an inter-disciplinary and accessible approach the book provides a specific and firm first foundation upon which to build further examination of the potential of video games as a historical form.
302 pages, 13 black & white illustrations, 13 black & white halftones
| Media | Books Hardcover Book (Book with hard spine and cover) |
| Released | May 16, 2016 |
| ISBN13 | 9781138841628 |
| Publishers | Taylor & Francis Ltd |
| Pages | 290 |
| Dimensions | 234 × 161 × 22 mm · 562 g |
| Language | English |
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